Game Info: (Box Display)
- System: PC, PS4, PS Vita, MAC
- Publisher: Devolver Digital
- Developer: Fourattic
- Release Date: Feb 13, 2018
- Price:$14.99
- Rating: T for Teen
- Genre: Action, Adventure
- Players: 1
- Official Website: http://crossingsoulsthegame.com/
Who it Caters to
Are you a gamer from the time when NES was thriving and arcades were still a thing? Do you remember the time you saw Back to the Future or even ET with maybe friends or family members? Then Crossing Souls will be a title that should pique your interest. Harking to the 80s, Crossing Souls feels like a Saturday morning cartoon being broadcast on the good ole VHS tapes before DVDs and Blu Rays were a thing. Crossing Souls is filled with references and themes that will make you smile if you loved or love the 80s and that is the audience it’s aiming to deliver to.
What to Expect
Story
Gameplay
In Crossing Souls, players take control of five friends who must save their town after finding a strange artifact. The so called Duat allows them to see the world of the dead and even interact with them. The main crux of Crossing Souls is to navigate around various locations, beat up baddies and solve puzzles. Though, Crossing Souls does this in some rather unique and fun ways which keep it entertaining, for the most part at least.
The idea of having several characters allows for some interesting gameplay mechanics to be utilized in Crossing Souls. Each of the five heroes, Chris, Kevin, Matt, Charlie, and Big Joe play quite differently from one another. Take Chris for example, he is the only character who can jump and climb in comparison to Big Joe who can’t jump but does a lot of damage and can move obstacles. These different play styles allow for different ways to explore areas in Crossing Souls and solve puzzles that involve the abilities of each character. This keeps Crossing Souls from getting overly repetitive while you’re exploring around and also keeps combat from getting stale.
One element we also loved about Crossing Souls is the wonderful slew of boss battles. While there aren’t dozens of boss fights, the several that are scattered throughout all feel different and can be taken down in different ways. One fight required us to play Simon Says and another had us dodging missiles and flaming baseballs. While we won’t say bosses were tough, some did require multiple retries to get them taken down. However, this wasn’t because these fights were unfair but more so we just needed to learn the proper ways of either handling the fight or using the right heroes.
Now if Crossing Souls has one major advantage over other titles like it, it would have to be the 80s themed elements scattered throughout. Crossing Souls makes references to things like Michael Jackson, Ghostbusters, ET and the list goes on. In terms of gaming references ,some areas played out like old school arcade titles like The Simpsons or Streets of Rage. In many ways, it’s almost like a game in of itself to find and spot all the 80s references the developers hid in Crossing Souls. Trust us ,folks, we probably could name tons more but even we think we didn’t find them all.
Graphically, Crossing Souls—as we mentioned in our preview—reminds us of a Saturday morning cartoon in both its visuals and its music. We love how the animated cutscenes look like a VHS tape of a cartoon and the graphics themselves scream a NES title. The music however feels like a mixture of old 80s songs with more current sounds but it helps keep Crossing Souls from being too old-school. Honestly, we hope more indie developers mirror Fourattic’s use of cartoon-like cutscenes as we don’t see it too often.
Crossing Souls is nearly perfect but we do have two complaints. The first is the combat itself. Crossing Souls is fun during the initial hours and during the boss fights but after several hours it can feel a bit repetitive. The same can be said of the exploration which doesn’t ever change much. There are some cool moments like having to sneak into a military-like facility but areas with jumping puzzles and moving crates around feel generic. These few problems won’t hamper the enjoyment of Crossing Souls but equally it does make you wish there was more diversity in enemy types and even the puzzles you do have to solve.
Honey's Gameplay Consensus:
Honey's Pros:
- Amazing narration filled with 80s themes
- Good puzzles
- Fun boss battles
- Epic soundtrack
- Fun retro art and style
Honey's Cons:
- Combat and exploration become a bit repetitive after a few hours
Honey's Final Verdict:
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