Game Info:
- System: PS5, PC
- Publisher: Bethesda Softworks
- Developer: Tango Gameworks
- Release Date: March 25, 2022
- Pricing:$59.99
- Rating: T for Teen
- Genre: Action-Adventure
- Players: 1
- Official Website: https://bethesda.net/en/game/ghostwire-tokyo
Who it Caters to
What to Expect
Story
Gameplay
Ghostwire: Tokyo throws players into the confused shoes of Akito who may or may not have just met an untimely end. Due to a surge of strange events throughout Japan, Akito has found himself caught smack dab in the chaos and yet is still alive. That’s thanks to his new “partner” KK who found his body lying dead and decided to invade it. While not too eager to have his body used by this stranger, Akito and KK must join together against a strange paranormal threat that endangers all of Japan and Akito’s sister Mari. The story of Ghostwire: Tokyo is full of Japanese supernatural lore and mythos but we won’t ruin the surprises to come. Let us just say that fans of the spooky genre, you’re going to like the strange elements found in this never-too-scary game.
Story aside, Ghostwire: Tokyo is basically an open-world first-person shooter but instead of using machine guns and large-scale weapons, Akito is armed with magical abilities that allow him to unleash various elements on his enemies. Akito can generate these elements as projectiles to weaken the various enemies in-game called Visitors, and then pull out their core to completely eliminate them. Fun, frantic, and occasionally repetitive—more on that last comment in a second—Ghostwire: Tokyo feels really good when you’re controlling spells and trying to time your shield—the only means of defense—to parry/block attacks.
Some gamers have commented that Ghostwire: Tokyo feels a bit stiff without altering the settings but we think it works in favor of this title. Akito isn’t a grand master of magic but KK is and he’s allowing the young man to use his special abilities to keep them both from fully perishing. We think this concept is forgotten by a lot of players but if you do want Akito to move his arms like he’s in the world of Call of Duty you can change the options to allow more snappy responses.
We mentioned that Ghostwire: Tokyo is fun but also a bit repetitive and that comes from two elements of the game, the enemies and the side quests. Being an open-world game, players can guide Akito through a bevy of locations to nab upgrades for his spells and other hidden items to either sell at a vendor—one of the most adorable game vendors ever—or to utilize in combat. Sadly, both of these elements can become a bit repetitive after several hours but let us explain why.
First, the side quests. While these quests are occasionally a lot of fun and can lead to some of the tougher fights in-game, they tend to fetch quests or simple missions more often than not. We did love the lore found in most of the side missions as they often deal with the supernatural stories you find in Japan but we can’t deny some felt overly simple.
The other issue with repetitive gameplay comes in the form of combat. Again, we love the combat in Ghostwire: Tokyo and think it is something quite different for the genre but the enemies you encounter tend to be clones of one another. You’ll often battle Slenderman-like enemies, headless women, and/or martial art females. There are some other exciting enemies thrown in here and there but while roaming around, be ready to see these enemies often with slightly different appearances. Sadly this lack of variety can ruin fights as we groan when finding another Slenderman enemy for the 15th time without a suit on…or a fat Slenderman which just makes us laugh.
Before we wrap up, we do applaud Tango Gameworks for doing a fantastic job of creating a spooky version of Shibuya. With a lack of “living” people, the setting of giant open areas with bustling electronic monitors and Japanese music can be quite unsettling. We equally loved going into tight alleyways and spooky abandoned homes as they make Ghostwire: Tokyo feel like a horror experience. There are a few truly scary moments—one of which caused us to jump in the air—but don’t worry if you’re afraid of horror. Ghostwire: Tokyo has spooky themes but never makes you play in literal fear…unless you’re going to be scared of fighting Slenderman who has gained a bit of weight…
Honey's Gameplay Consensus:
Honey's Pros:
- Fun combat that makes you feel like a magic user
- Exploring Japan is fun and always exciting
- Solid story with fun banter between KK and Akito
- Plenty of hidden places to find and some occasionally good side missions
Honey's Cons:
- Enemy design is way too repetitive with only a few variants for basic enemies
- Some side missions are downright laughable
Honey's Final Verdict: