Game Info: (Box Display)
- System: PC
- Publisher: Meteoric Games
- Developer: Meteoric Games
- Release Date: Jan 18. 2017
- Price:$9.99
- Rating: NR
- Genre: Simulation, Action, Adventure
- Players: 1
- Official Website: http://www.meteoricgames.com/
Who it Caters to
What to Expect
Story
Gameplay
Jumpdrive, upon starting up, scared us quite quickly. Despite Jumpdrive being a full release product, the initial first screen says its in Alpha and still uses the original name of Jumpdrive—Paragon—which means it has really hasn’t had many updates if this screen still shows up. However, we looked past it and after looking up how to play we launched our tiny ship towards the skies. Our first step was to sail around the planet and then head up into space. Here, Jumpdrive began taking a nosedive for us.
Despite seeming complicated with the various buttons on screen and the amount of actions you can take—if you look at the controls menu—Jumpdrive is quite simple. You have several main actions you can take with your ship such as check the map which shows all the areas of the galaxy you can venture to, change the view of your ship, and several buttons that allow for various driving maneuvers. Some of these maneuvers are things like auto-pilot or increase speed and others are meant to allow for warp drive. These buttons will be your main means of navigating Jumpdrive’s large world but in terms of anything else there isn’t much more to Jumpdrive. You can manually control your ship with a mouse and keyboard and look all around your ship via the cockpit or the exterior of the ship but unlike No Man’s Sky you can’t leave your craft. For the entirety of the game, you will be stuck to whatever ship you’re piloting and that kind of is a shame to be honest. Though the problems with Jumpdrive don’t stop here.
While we applaud indie developer/publisher Meteoric Games for their valiant efforts with Jumpdrive’s gameplay, the amount of what you can do is actually pretty shallow in execution. As you explore the solar system, you will find other ships—though rarely—and various planets to enter. In terms of interaction, most ships allow you to communicate with them if you port near them or within and this is where you take on missions, quests or just buy and sell items. Honestly though, all of this comes off as boring because you never really feel like Jumpdrive is leading you anywhere. Sure, it’s an open game akin to Minecraft where there is no wrong or right way to play but in games like Minecraft or even No Man’s Sky, you have a purpose and feel like things are being accomplished. In Jumpdrive you will feel just boredom as you sail around the stars finding barely anything to do.
Luckily, sailing around in Jumpdrive is made a bit more enjoyable thanks to two elements. The graphic and music for Jumpdrive are actually quite solid. While Jumpdrive won’t be pushing your PC to the max with its visuals it reminded us of an early 80’s-like movie and the music matches with some quite stunning tracks. We never grew bored of listening to the several tracks that played as they are almost too epic for what Jumpdrive offers. The ships and the various planets you enter also feel stylish with an original tone and that makes seeing them up close enjoyable even if it’s for a brief moment or two. Jumpdrive offers a sizeable amount to see when you go across the galaxy but again just don’t expect to do much.
Our final major gripe with Jumpdrive is the actual way the game runs. Not once but a good couple dozen times, we here at Honey’s Anime had Jumpdrive crash on us. Even with settings at a supreme low to test if it was our computers, Jumpdrive would crash in the same way almost every time. Typically, it occurred when you would initiate warp drive to specific sectors and try to move too much after. We lost a lot of progress the first two times it happened since we didn’t save the game—which you should do all the time in any simulator game—but after the first few times we just started Jumpdrive up to see if we could reproduce the effect. 9 times out of 10, we could so that goes to show you Jumpdrive needs some serious updates.
Honey's Gameplay Consensus:
Honey's Pros:
- Amazing soundtrack
- Good 80s visuals
Honey's Cons:
- Boring gameplay at times
- No tutorial to explain how to play aside from a few minor mentions in the beginning
- Clearly still is using a non-updated version since it claims to be in its Alpha stages
- Planets feel lifeless as much as the galaxies themselves
- Controls aren’t that responsive at times
- Multiple crashes despite the settings
Honey's Final Verdict: