Game Info:
- System: PC
- Publisher: Idea Factory International
- Developer: Idea Factory, Compile Heart
- Release Date: 16th August 2017
- Price:$19.99
- Rating: Rating Pending
- Genre: RPG, Dungeon Crawler
- Players: Single Player
- Official Website: http://ideafintl.com/games/4808.html
Who it Caters to
Additionally, somehow the gods of ecchi and all things ero have shone their light upon this title, and it has managed to avoid the censorship police entirely, although there was never any full blown nudity even in the original Japanese release. Still, it's rare to see such an openly ecchi title make it to the west untouched, and as much as the game is about cute monster girls, the focus is mainly on just how little clothing you can put them in. So as we said before, you've really gotta be in it for the girls to appreciate this title.
What to Expect
While the visual novel elements make up about half of the game, the other half is taken up by fighting and exploring the monster side of the world. The fighting itself is nothing mind-blowing, though battling the higher level monster girls poses somewhat of a challenge, as does the rubbing mini-game to make them yours. The exploration as well is pretty standard as dungeon crawlers go, and while not quite as complex as similar games like Etrian Odyssey, provides enough mystery to keep you moving forward. Overall, we'd say the main thing to expect from Moero Chronicle is amusing conversations with cute monster girls, who are perhaps not wearing very much.
Story
Alongside our cookie-cutter, pervert otaku protagonist is his very pretty childhood friend Lilia, who appears to be some kind of wolf girl, their kitty cat friend Leche, and an ever expanding host of other monster girl treats, including slimes, bees, imps, dragons, and a whole lot more. You also acquire the world's most perverted otter, Otton, along the way, who's masculine voice does not match his comical appearance or personality in the slightest. Alongside the main story, the girls also get their own events and stories as you increase your intimacy with them and progress through the game, adding another more moe dimension to the plot.
Gameplay
The Girls
When you're spending time with the girls down in the dungeon things are a lot less cosy, but we still found a large number of events where we could chat with our furry friends despite the dangerous surroundings. Lilia seems to get the most events as she's the main girl, but a good number of the other monsters take part in the main quest at some point. Of course, you'll also encounter a couple of new girls on each floor who you'll need to rub into submission. When fighting a wild monster girl your first job is to destroy all their clothing, after which the"Bumping Scratch" mini game begins, which, just like back at the inn, requires you to caress all of the girl's most sensitive spots in order to free her from being brainwashed. This is a bit tricky to do with a controller, to be honest, but we just about managed.
The Dungeon
For example, our slime seems to be a kind of knight because she has high defense, and our dog girl is a mage with fire and healing spells. They also get traits like "Animal Ears" and "Loli", which grant bonuses like increasing the attack of every other girl with animal ears in the party. Overall, with so many different girls and a variety of different traits and classes available, you can arrange your ideal party quite easily. Girls who are left back at the inn also gain experience while they're there, which is a feature we really liked and certainly saves on the hassle of leveling everyone up together.
The dungeon has some basic features that add a bit of flavour to making your way through the floors. There are numerous chests you'll find scattered about, often holding either new equipment or fresh panties to unlock new outfits for the girls. There are also doors with switches, damaging floor tiles, and "strong enemy" encounters you'll meet on the way down. Though not riveting by any means, the dungeon exploring was entertaining enough to keep us going between events, though as you're able to Auto through most of the random encounters without difficulty, the lack of challenge can make it fairly repetitive.
The Rest
Concerning the sound design, the music is quite frankly forgettable at best, but we could really appreciate the voice acting. The VAs did a good job making each girl feel unique, whether it was their manner of speaking or their unusual accent. One of our favourites was the tomboy Troll. This, of course, goes for the ecchi scenes as well, which we could really "appreciate". On a slightly related note, one thing we did find amusing was the number of typos throughout the English translation, which was surprising given that this is effectively a re-release. You'd think they'd have checked the script just one more time just in case.
The last thing we'll mention before finishing up in the game's art which we really liked, but isn't without fault. Most of the girls are drawn such that they represent their monster pretty accurately, though we're a little sad that the slime girl isn't actually a slime girl, and the effort put into their extra outfits is very much the icing on the cake. Something that struck us as off was that the girls only have one artwork each, meaning that even when having a casual conversation with our troll companion, she remains bent over with her butt in our face. While not necessarily a bad thing by any means, it would've been nice to see some more variety for each girl.
Honey's Gameplay Consensus:
Honey's Pros:
- Delivers on moe goodness
- Huge character variety
- Lots of amusing, cute dialogue
Honey's Cons:
- Dungeons and battles can get repetitive
- Lack of challenge
- Could use more variety in character artwork
Honey's Final Verdict:
Had the chance to try out Moero Chronicle yet yourself? Looking forward to picking it up soon? Let us know what you think about this latest PC port in the comments below!