- System: Xbox One, PC, PS4
- Publisher: SOEDESCO Publishing, Petroglyph
- Developer: Petroglyph
- Release Date: 2/1/2019
- Rating: E 10+ Everyone 10+
- Genre: RTS
- Players: 1-2 (Online 2-6)
- Official Website: https://www.microsoft.com/en-us/p/8-bit-hordes/bv9v78hq6pk3?entitlementsync=true&rtc=1&activetab=pivot%3Aoverviewtab
Who it Caters to
What to Expect
8-Bit Hordes has players taking control of one of two factions as they decimate each other in various scenarios. Like most RTS titles, 8-Bit Hordes doesn’t do much to reinvent the genre, but in this case, that’s a good thing. Players will still micromanage base constructing and resourcing mining to gain troops and build their armies for both offensive tactics and defensive ones. You’ll need to upgrade each of your bases to make stronger units and to equally make your areas less likely to be decimated by an enemy army. In the long game, 8-Bit Hordes seems to mirror almost every other RTS game out there, but we do think a few things need to be mentioned to show you guys and girls this title isn’t just another RTS game.
The first most noticeable element to 8-Bit Hordes is the graphical styling. As the title suggests, 8-Bit Hordes uses a very retro themed design to really make the world and its various troops feel…well retro. Units have an almost sprite-like design—which we aren’t complaining about—and even the terrain/maps look like they could be mistaken for areas from older RPGs. Whether you choose the Lightbringers or the DeathSworn, each army will make you smile as they engage in battle that feels less realistic and more akin to old school RTS games.
As we mentioned above, RTS games tend to be shunned on consoles for the sheer fact that controlling mass amounts of units and navigating a map is easier with a traditional PC set up versus a console controller. 8-Bit Hordes developers seemed to realize this and made controlling each unit quite simple and arcade-like. When you craft a new unit—say a pikeman—you will designate that unit to one of three face buttons. When you need to use that particular unit you just click the face button and then another to have them move to a particular area or attack one. You can map up to three units at any given time and it allows 8-Bit Hordes to be accessible to almost any level of RTS player without also removing the strategy needed to make a RTS game work at its fundamental level. Controls in 8-Bit Hordes feel snappy and simple leaving you never feeling too overwhelmed and keeping the interface from being overly complex.
Lastly, 8-Bit Hordes has a ton of gameplay modes to choose from allowing a nice amount of variety to its core gameplay. Players can either fight in the single player campaign with each alliance having various missions to play or you can team up with a pal on local co-op. There’s also an extensive skirmish mode with various maps to battle on allowing you to choose your set up and see if you can beat the AI with various settings preset. Multiplayer is where 8-Bit Hordes will shine brightly for most as it allows up to several players online engaging one another on various maps. 8-Bit Hordes offers a ton of content making it a robust RTS experience unlike most console titles seen previous in the genre.
Honey's Gameplay Consensus:
- Excellent use of retro 8-Bit designs for some rather cool graphics
- Wonderful control set up to make RTS gameplay work smooth and simple
- Tons of modes to enjoy and scenarios to play
- Nice price tag for a nice amount of content
- Don’t expect too much different from any other RTS game