- System: Xbox One, PS4, PC
- Publisher: SOEDESCO
- Developer: Petroglyph
- Release Date: February 26, 2019
- Rating: E10+ for Everyone 10+
- Genre: RTS
- Players: 1-2 (Online Multiplayer)
- Official Website: http://www.8-bitinvaders.com/
Who it Caters to
What to Expect
In case you haven’t played 8-Bit Hordes or Armies, we’ll explain what you can expect from 8-Bit Invaders! As a RTS title, 8-Bit Invaders! has players control one of two factions—the Galactic Marine Corps or Cranioids—and build their armies/bases through the usual RTS themed resource system. You’ll need to fortify your defense and equally build your ranks to unleash your miniature 8-bit army on the enemy. If you have played the other 8-Bit RTS titles, then you’ll be happy to see 8-Bit Invaders! plays exactly the same. However, that might be the one issue that we had ironically with 8-Bit Invaders!
Let us get the bad out of the way first. 8-Bit Invaders! isn’t much different than either two of the games before. While we don’t dislike that concept seeing as how the gameplay still stands strong, this also means 8-Bit Invaders! is basically just a reskin of the last two titles. We did predict his being the case with the 8-Bit RTS series—seeing as how it is the main theme of Petroglyph’s creation—but that does hinder us from being wowed by it like we were with 8-Bit Hordes. Luckily, this is the only major issue we had with 8-Bit Invaders! as everything else about the game poses no problems in our minds.
8-Bit Invaders! still controls phenomenally well for a console RTS. Halo Wars—a popular RTS console title—was initially one of our favorite RTS games to play on the Xbox 360 since it handled silky smooth without the need of a keyboard and mouse. 8-Bit Invaders! mirrors Halo Wars in the fact that it keeps everything balanced for a controller playstyle all while not sacrificing the precision you need for a good RTS game. You’re still able to control massive units individually or by assigning them to one of three face buttons and telling them where to go with the A button. It’s a very simple method of RTS gameplay—which we mentioned as our only gripe with 8-Bit Hordes—but it works to keep 8-Bit Invaders! playable on the Xbox One.
Now you’re probably wondering what you get with 8-Bit Invaders! in comparison to 8-Bit Hordes. The truth is, not much different than 8-Bit Hordes. You still can play single player choosing between either faction and completing various missions for each. Co-op still exists to allow a friend to join in as you conquer challenges together. Then there’s multiplayer/skirmishes that lets you fight against other players online or against AI with different rules and maps set up by you. For most gamers, skirmishes and multiplayer will be what eats up your time as these allow cross play between the various other 8-Bit RTS games and equally are more engaging then the simple missions featured in the campaign.
Lastly, we’re going to once more discuss the graphics which—no surprise—haven’t changed much since 8-Bit Hordes. The only major difference between the other 8-Bit RTS games is that 8-Bit Invaders! has a cooler theme due to the space marines versus alien motif. We loved some of the Cranioids’ designs and even the space marines had a very familiar but cool design. The music also has a bit—no pun intended—over the other titles. Overall, it’s still 8-bit—which makes sense for the name—and we still love it.
Honey's Gameplay Consensus:
- Still has console intuitive RTS controls
- The retro theme of aliens versus marines is something to love
- Great soundtrack that might be the best one of the 8-Bit RTS games
- Co-op and online still make for some fun times
- Plenty to do even for those who wish for a single player experience
- Still doesn’t do much for the RTS genre
- Doesn’t change much from the other 8-Bit RTS games