- System: PlayStation 4/VR, HTC VIVE, Oculus Rift, Steam
- Publisher: Artifact5
- Developer: Artifact5
- Release Date: July 31, 2018
- Rating: T
- Genre: Adventure, 3D Atmospheric, Indie
- Players: Single Player
- Official Website: https://anamorphine.com/
Anamorphine Official Trailer
Who it Caters to
We live in a world where we’ve been subjected to a lot of media related ideals, which in turn creates a lot of psychological tension as we no longer can grasp what’s reality vs what society demands from us. This can often lead to a downward spiral of things such as emotional discord, a lack of self awareness and ultimately some forms of depression. Anamorphine is a title that places emphasis on this area to help better educate those who perhaps are suffering from such issues but more so, to help those who are totally oblivious to it.
For anyone who’s looking for an educational experience that talks about issues that perhaps are more gripping than most, Anamorphine is a nice place to start. However, you may experience some real strong emotional moments within the game, so be ready for them. Family conflicts, drug use... it’s all there.
What to Expect
While relationships are certainly full of their charms and adventures they often come with their side effects, and while some can deal with these circumstances with clear and insightful communication, others can find themselves in feverish scenarios. When playing Anamorphine it’s important to maintain an open mind and try not to place too much of your focus on the gameplay itself, but more on the context that the game is trying to fully emphasize: depression and trauma.
Now we’re not trying to make it seem like this game will send you down crying to the bathroom but there’s a lot to swallow in Anamorphine, and once you can put all the pieces together you’ll start to see what we mean.
The game is definitely meant to be played with a VR headset on as you get to feel more immersed with everything happening around you, though playing without one is still worthy enough. Anamorphine uses a great assortment of colors, all of which are used to express some sort of internal emotion with Tyler’s wife, Elena. These strong use of colors is really important, as they tend to paint a vivid picture of what’s actually happening.
Most of the gameplay consists of you walking around and really trying to piece everything together, whether it be observing Elena studying or playing with her instrument, or the more serious things like counting how many empty pill cups lie around. You walk around in various environments whether it be the bedroom, living room or other areas, and items will pop out by shining differently than others. Those visual cues are what you’ll need to pay attention to as they help the game to progress, but also give you more insight as to what’s currently happening in that phase of Tyler’s mind.
We admit that things felt a bit dry at times and made us wonder just what direction the game was taking us in, but that was mainly due to our spoiled minds being so used to having some sort of action happening on screen. Anamorphine is a slow-paced game and so it will require you to turn off that spoiled brat little mind and really learn to be patient, since you’ll come to better understand the flow of the story. There are no real checkpoints in the game but it will show you visually when you’ve successfully moved onto a new chapter in Tyler’s mind.
One major problem, however, is that the game lags a lot, especially when the it’s trying to transition from one picture frame to another. The game will abruptly freeze and then continue again in a very stutter like fashion, which bugged us a little bit. We know that Anamorphine’s goal isn’t to wow us with its visual appeal or striking game mechanics, but it does certainly affect the flow of the game when things start to bug out on you. You’re trying hard to immerse yourself and are then suddenly taken out of it all because the game either takes very long to load, or it just decides to stutter.
Honey's Gameplay Consensus:
- Powerful message that definitely hits home.
- Simple gameplay with more focus placed on the overall theme of dealing with mental disorders, etc.
- Movement in the game felt laggy.
- The game did bug out at times, freezing during a transition before coming back again.
- Very long loading times really took away from the immersion.
Honey's Final Verdict:
As always, for all things sweet, with news straight from Japan, be sure to keep it locked here on Honey’s Anime.