- System: Xbox One, PS4, PC
- Publisher: SOEDESCO
- Developer: Freshly Squeezed
- Release Date: Dec 19, 2017
- Rating: E for Everyone
- Genre: Action, Adventure
- Players: 1
- Official Website: http://soedesco.com/games/defunct/
Who it Caters to
What to Expect
Defunct is a simple game to understand and begin. You control a little one wheeled robot who needs to get back home. Thankfully, this little robot can accelerate pretty darn fast given its design. This is where you, the player, get involved. The small robot needs you to guide it by manipulating its very systems to traverse areas as fast as possible. Accomplishing this task is where Defunct shines and also falls apart in equal measure.
In terms of gameplay, Defunct works at the base level. Players initially can “Gravitize” the area under the robot to make it accelerate downhill faster and land faster. Players can also use a simple move system to push the robot up hills and or more treacherous terrain. Later, you’ll gain magnetism to stick to walls and or go upside down. Initially, you’re probably going to struggle slightly figuring out which manipulation works best in obtaining that sweet speed you’re looking for, but once you get the hang of it—because honestly the way Defunct explains it is kind of poor—you’ll be zooming through areas with speed. Once you get to a specific area of the main game, you’ll even get a boost ability—given you pick up fuel—that makes your speed even higher. Defunct works best when you have all the powers in your repertoire, but until then, it can be quite troublesome thanks to the learning curve.
The problem with learning everything and seeing the best Defunct has to offer is that it comes near the end of the game. Defunct is a short title—nearly 2 hours long, but faster if you’re efficient with the gameplay—meaning you’re not going to enjoy the experience for long. There are time trials to engage in and you can replay the single player for hidden items and to beat online scores but for most, this won’t be enough to want to play Defunct anymore once the game is completed. Seeing as how Defunct is a $14.99 game, this quick experience may not warrant the price tag for many and we can understand why.
Graphically, Defunct works well enough. The cartoonish visuals and open vistas you see are actually nice to look at. Music is where Defunct yet again falls short. Even with the options set at max, we here at Honey’s Anime had to blast our TVs to hear Defunct playingm which was quite annoying. Once we did hear the OST though, we weren’t overly impressedm but we also didn’t hate it. Defunct’s music—when audible—works enough as it is. We did love some of the later game music though as it felt like a rush when you paired it with the insane speeds we were reaching.
Defunct has a few other flaws that we felt we’d save for last. Besides being ridiculously easy—there are dozens of checkpoints if you do die and no consequences for dying in general—Defunct is also marred by technical issues. We ran into a few glaring faults while playing Defunct. Not only is the game incredibly laggy at times—most noticeably when hitting high speeds in some locations—but it also can be downright slow when the lag nearly freezes the game. We’re sure a few updates can fix it and we also understand that Defunct is an indie title, but given the price of admission, we expect a bit more polish to be honest. Though, again as a reminder, when Defunct runs well, it’s still fun and that makes the technical issues a bit more palatable.
Honey's Gameplay Consensus:
- Simple but fast gameplay
- Cute visuals
- Once you gain speed you’ll wish to keep the momentum going as long as you can
- Extremely short title
- Little replayability
- Sound quality is pretty bad
- Expect a lot of frame rate slowdowns
- Takes a bit to get use to how the simple controls work best
Honey's Final Verdict: