Game Info: (Box Display)
- System: PS4, PC
- Publisher: Oasis Games
- Developer: MegaFun Games
- Release Date: Sept 19, 2017
- Rating: T for Teen
- Genre: Side Scroller, Action, Hack and Slash, Platformer
- Players: 1
- Official Website: http://oasgames.com/en/
Who it Caters to
What to Expect
Hidden Dragon Legend: Shadow Trace is a 2D style hack and slash title with platforming gameplay and tons of action. Set in an underutilized setting of a fantasy based China, there are some interesting themes to be found in Hidden Dragon Legend: Shadow Trace. However, once the game begins, things begin to fall apart slightly. The first major issues with Hidden Dragon Legend: Shadow Trace come out as soon as the cutscenes start. Thus, with that being said we’re going to talk about the negative first before talking about what’s good about Hidden Dragon Legend: Shadow Trace.
Graphically, Hidden Dragon Legend: Shadow Trace looks pretty poor. Environments and special attacks look good enough—sometimes some even look amazing—but character models, close up shots of environments and various objects look extremely dated. The same can be said of the voice acting which is pretty horrible. Some may laugh and find it reminiscent of older Asian films from the early 70s-80s but we feel that kills would could have been some rather impressive narrative. Luckily some of the character designs and boss enemies make up for what could have been an overall just bad experience visually.
Now with the worst element of Hidden Dragon Legend: Shadow Trace out of the way we can focus on the more positive elements. Though even the positive elements have some issues; just a fair warning ahead of time. Hidden Dragon Legend: Shadow Trace plays out like an older 2D hack and slash/ platformer title but there are some more modern touches thrown in. Players can dodge and can utilize special attacks with combos for some interesting and rather cool special attacks. Though at times the 2D platforming—namely the jumping—feels pretty poor. Hidden Dragon Legend: Shadow Trace’s gameplay will appeal to those who truly loved the older gaming days but modern gamers will have problems with these gameplay elements.
In terms of other gameplay designs, it’s important to note that Hidden Dragon Legend: Shadow Trace is extremely hard. As you progress through Hidden Dragon Legend: Shadow Trace you will gain new weapons and skills/powers but this doesn’t mean your fight will get any easier. Enemies in Hidden Dragon Legend: Shadow Trace do not hold back and you will need to learn how to execute dodges and when to use special moves/potions at the appropriate times. Sure, you can buy potions any time outside of combat using in game currency—which also is used to upgrade your special attacks—but even if you constantly max out your potions, you’ll find them running low. This might cause some rage quits but we actually liked the challenge as it makes the repetitive gameplay of Hidden Dragon Legend: Shadow Trace sometimes feel solid.
Finally, let us discuss the bosses themselves. As we mentioned earlier, bosses are incredibly cool to look at—even if they have bad voice acting—and are often the only time that Hidden Dragon Legend: Shadow Trace makes you sit up and grip your controller. These fights are tough as some bosses have numerous ways of taking your health down to zero. However, they are never completely unfair as most bosses have easy to read moves and only those who like to spam buttons will find them too hard. Patience in Hidden Dragon Legend: Shadow Trace will help you through most fights. Some boss fights will take you ten to twenty minutes but once you beat them you’ll be sad that you must go back to fighting the regular enemies. Though we do wish the bosses and enemies alike had smaller health levels…
Honey's Gameplay Consensus:
- Skill effects look very good
- Smooth combat
- Unique Chinese setting
- Great boss designs
- Has a retro feel
- Some environments look amazing
- Graphically most environments look very weak
- Repetitive hack and slash mechanics
- Terrible voice acting
- Boring story and narrative
- Poor jumping mechanics