- System: PC, PS4, Xbox One, MAC
- Publisher: Playniac
- Developer: Playniac
- Release Date: Jul 10, 2018
- Rating: E for Everyone
- Genre: Strategy, Tactics
- Players: 1-2
- Official Website: https://www.insanerobots.com/?utm_source=storefront&utm_medium=online&utm_campaign=ir-steam
Who it Caters to
What to Expect
Insane Robots is a rather easy to explain game. Take control of a chef robot named Franklin who must do battle against other robots in an arena setting. All battles in Insane Robots take place in a 1 vs 1 format where once you engage an enemy on a giant hexagonal map, you will be bought to a turn-based fight where every action must be thought out as you drawn cards. On paper, Insane Robots might seem just like any other title and we wouldn’t fault anyone for believing this. However, developer Playniac made great strides to ensure Insane Robots wasn’t like the rest of these other games and it shows with how the cards work and how the turn-based gameplay plays out.
When a player enters the 1 vs 1 battle, they are shown several squares and then are given three cards of which one can be discarded for another random card. Cards come in several varieties such as attack cards, defense cards, hack cards—more on these in a moment—and swap cards. There are also other unique cards that can randomize a card’s value and equally remove value entirely. Players will put attack/defense cards down to build up a number—cards can be combined for up to 10 points defense or attack—and will then launch their attack on the enemy in hopes of witling away their defense and ultimately, their life points. The strategy element comes into play as players will never know what cards they will get per turn and equally must use their swap cards and hack cards to level the playing field in their favor. This is where Insane Robots becomes clever as battles can be quick 2-minute affairs or last up to 10-minutes depending on the enemy’s intelligence and the player’s use of strategy.
You see, the swap cards/hack cards really add a huge variable element to Insane Robots’ gameplay. You could build up 10 defense and find an enemy uses a hack to cut your defense to half or even take your cards and switch their weaker ones with yours. Timing is crucial in Insane Robots as you could let the enemy build up strength and hope they won’t attack straight away so you can sever their numbers or use them for yourself. Add to this an increasing AI that becomes smarter as the story mode plays out and you’ll find your mind running on all cylinders as you think each play out and pray luck/stratagem is on your side.
Speaking of the story mode, this is where most of your gameplay time will be put in when playing Insane Robots. The story mode follows Franklin as it begins to question the world and wonder if these events to its fate the fault of degradation or something else entirely. The single player is quite lengthy with dozens of matches and battles which lead you through different landscapes and settings. Along the way, you’ll also meet different robots that have some rather cool designs as well as unique—sometimes corny but in a good way—personalities. We never tired of hearing Franklin’s various chef themed puns as he unleashed attacks on his foes.
Outside of story mode, there is also a quick battle mode and multiplayer mode. Quick play mode is fun as it allows for more streamlined battles that have players using a sentry bot and going up against other robots from the single player one by one. Unfortunately, multiplayer is where Insane Robots falls a bit short and it’s not because of the gameplay or its execution. As of writing this review, we tried numerous times to find a match online and came up with never ending searches that led nowhere. We would love to see how battling others online would play out but as of right now, quick play and story mode are the only two viable options for enjoying Insane Robots but both do a tremendous job of keeping you occupied so that isn’t a negative in the long run.
Finally, let’s talk about the graphics, music and sound overall for Insane Robots. Here at Honey’s Anime, we loved the cute robot designs and how each felt different or unique in some way or form. Equally, we loved the colors for Insane Robots as the game pops with some truly nice art and themes. The soundtrack kicked butt as well offering nice tunes to battle others and kept every engagement fun and thrilling. If we had any complaints about Insane Robots in terms of sound, we’d say the robot voices—which we understand fit the motif of the game—could be at times annoying. Were they so bad we had to mute Insane Robots? No, but they could be quite tedious to hear during the story elements.
Honey's Gameplay Consensus:
- Engaging gameplay that mixes luck-based card games and turn based tactics titles
- Cute robot designs with a nice amount of color and uniqueness
- Solid story mode with a dozen or so hours of gameplay
- Quick battles are great for those who just wish to challenge the enemy in increasingly harder one on one battles
- Awesome soundtrack that makes battles fun and action packed
- Multiplayer mode is barren at the moment
- Robotic voice acting can be a bit annoying sometimes