Marvel vs. Capcom: Infinite - E3 Demo Review

A crossover clash for the ages with all new gameplay dynamics
Marvel-vs-Capcom-Infinite-Cover-300x348 Marvel vs. Capcom: Infinite - E3 Demo Review

  • System: PS4, Xbox One, Steam
  • Developer: Capcom
  • Publisher: Capcom
  • Release Date: September 19, 2017 (WW)
  • Rating: Pending
  • Price: Standard: $59.99, Deluxe: $89.99, Collector’s Edition: $199.99
  • Genre: Fighting Game
  • Players: 1-2
  • Official Website:

Who it Caters to

Much like its predecessors, MvC: Infinite is geared towards gamers of any age who enjoy fighting games and are fans of the Marvel universe as well as Capcom’s. Infinite, however, is clearly banking on the enormous popularity of the recent Marvel movies. But who can blame them?

As a lifelong fan of the Marvel vs. Capcom series, playing the upcoming title was priority number one this E3. There was a Versus demo and a Story Mode demo as well, each with their own -very long- lines. As in the past offerings from the series, we have Marvel and Capcom characters battling together and against one another.

For this installment, they've added many of the characters that we've come to love from the recent Marvel movies, like Hulk, Thor, Hawkeye, Rocket Raccoon, and Ultron. But there are also a few well-loved Capcom heroes joining the ranks, like Strider Hiryu, Chun-Li and Chris Redfield from Resident Evil. Some of the stages added are, much like Ultron Sigma, combinations of locales from both universes, straight from the recent Marvel films and Capcom games. This gives players the chance to duke it out in Xgard, which is a combination of Able City (Mega Man) and Asgard (Thor)! No matter how long the wait was, it was certainly worth it to get to experience MvC:I in the first few hours the demo was available.

Marvel vs. Capcom: Infinite Extended Gameplay Trailer

Versus Mode

Marvel-vs-Capcom-Infinite-Cover-300x348 Marvel vs. Capcom: Infinite - E3 Demo Review

After waiting in line for about 30 minutes, the time finally came to check out the new stages, characters and their moves. I was lucky enough to be player 1, so I got to choose the stage. I was pretty excited about Thor being in the game so, of course, I chose Xgard as the battle arena and picked the Hammer of the Gods as my experimental new character. Morrigan has always been on my MvC team, and I wanted to see how she looked and handled in this new version, so she was the second half of my team. Yes, battles are 2v2 this time.

Thor did not disappoint. He hits hard and has a pretty decent speed too! Another reason to put this guy in your team is that he, much like my girl Morrigan, has both long and short range attacks that deal a good amount of damage. Like most combos in Infinite, Thor’s Hyper Combo is easy to complete, which includes punching and using his mighty hammer to send his opponent flying before striking them with lightning (of course!). Thor’s specials can make the difference between destroying your opponent or being squashed, and getting to throw Mjolnir around is pretty cool. Honestly, Thor will most likely replace Wolverine on my team, especially since he can now dash across the screen when canceling air moves.

Morrigan is just as badass as we remember her, Soul Fist and Shadow Blade are still great long range attacks, especially when up against heavy hitters like Hulk or MvC: Infinite’s big bad boss, Ultron Sigma.

Story Mode

Now, playing this mode had its cost, as the line was an hour and a half when I queued up, however, the reason was completely worth it; the Story Mode demo was 25 minutes long! Not only that, but players were able to test out almost all of the new characters and experience the new stages.

The story is basically Ultron from Marvel and Sigma from Capcom joining forces by merging into one psychotic -but very cool-looking!- bad guy. Now known as Ultron Sigma, he aims to trying to take over the world by infecting all organic life with a cybernetic virus and sends out clones to do his bidding. Luckily, all our Capcom and Marvel friends are enlisted, and together, they face wave after wave of vicious clones.

There are quite a few shooters in MvC:I too! We have Dante with Ebony & Ivory, Chris Redfield from Resident Evil, Rocket Raccoon, Hawkeye with his bow, and Nathan ‘Rad’ Spencer with his grappling arm. And with names like Captain Marvel, Doctor Strange and Iron Man with their long range attacks, having a good gunman on your team is not a bad idea.

Chun Li is another newly introduced character and she is still one of the strongest females in the Capcom Universe. Another pleasant surprise was Rocket's special, which summons his good pal Groot for assistance! Fully grown, of course. As cute as Baby Groot is, he wouldn't deal much damage against Ultron Sigma and his cronies...

I'm not sure what the difficulty setting was, but the clones wee easily defeated by the teams you're given in each round, until you get to Ultron Sigma. That one was tough, and my favorite Asgardian was taken down, though not without putting up a good fight!

Honey's Gameplay Consensus:

While my opponent in the PvP demo mentioned the reaction time felt slow, the controls, graphics, reaction times, and moves all felt right to this writer. The character design, especially of those classic characters like Morrigan and Mega Man have been improved and they look simply gorgeous. The cinematics of special attacks have also been improved and are very detailed and fluidly animated, making for exciting and beautiful battles.

As for the actual gameplay, it’s a bit different. Assists have been replaced with easier to complete tag-team combos in which both of your team members join forces to deal bigger, more powerful attacks. Another new addition are infinity stones which give special abilities and boosts depending on the type of stone. All-in-all, it’s easier to switch characters and complete specials and combos, making it a good entry title to the franchise for younger gamers who are very into the Marvel universe and want to give this game a try.

Marvel vs. Capcom: Infinite definitely takes advantage of all the advances in video game technology that all companies seem to be so focused on exploiting, like high resolutions and animations that take advantage of the most modern video cards.

Honey's Pros:

  • Playable versions of characters we know and love
  • Beautiful graphics and animations
  • More accessible controls

Honey's Cons:

  • Only 2-player teams
  • Some seasoned players may not feel as challenged by the new easier controls

Honey's Final Verdict:

While some old-school players may find the tag team combos too easy, it’s nice to have a game that will attract and most likely keep a whole new generation of players that may have felt intimidated by trying to complete assist attacks in past MvC entries. And we really can’t be mad at all the new playable characters we get to experiment with and maybe even make our new go-tos! Many of which we’d been waiting for for years. MvC: Infinite is a very accessible game and one which any fighting game fan will enjoy whether they’re new to the series or not. I know I’ll certainly be purchasing it in September!

The Story Mode demo is free on PSN now, so if you haven't already, go check it out for yourself and let us know what you think!

Stay tuned for more demo reviews from E3 2017!


Marvel-vs-Capcom-Infinite-Cover-300x348 Marvel vs. Capcom: Infinite - E3 Demo Review


Author: Lizzy Nyanko

An otaku as far as I can remember. I grew up playing video games, watching anime in Spanish in Mexico where I grew up, and then was a member of both anime clubs at UTEP for my entire university life when I moved to Texas. I love going to cons, I used to cosplay (always hoping to get back into it), and I got to live in Japan for 2 years and be an otaku there! It was literally a dream come true! Now back in the US, I love being a writer and editor for Honey’s. It’s a great chance to keep up with all the latest anime each season and up to date with all otaku news. And without our readers, that wouldn’t be possible so, thank you for being a part of our hive!!

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