Game Info: (Box Display)
- System: PS4
- Publisher: Idea Factory
- Developer: Compile Heart
- Release Date: May 8, 2018
- Rating: T for Teen
- Genre: RPG
- Players: 1
- Official Website: http://ideafintl.com/nep-v2r/
Who it Caters to
What to Expect
We’ll assume you’ve played the other Megadimension titles, but in case you haven’t, we shall explain what’s going on here. Players control Neptune, a goddess living in the gaming world of Gamindustri. Here, various gaming consoles—based loosely off the consoles in the real world—are represented as worlds and are ruled by each goddess. Megadimension Neptunia VIIR follows Neptune as she gets involved in a new gaming world—Zero Dimension—that is on the brink of disappearing due to a battle brewing. The story for Megadimension Neptunia VII hasn’t changed much though so if you played it in the past, you’re going to know what to expect in Megadimension Neptunia VIIR.
Now with the base synopsis out of the way, let us talk about the gameplay. Megadimension Neptunia VIIR is a turn-based JRPG with the usual mechanics returning from the series. You’ll enter battles when you touch enemies on a map and/or if an event dictates a fight and from there you use several of the girls and maneuver them on screen to hit the enemy with attacks. The big element of Megadimension Neptunia VIIR—just like the past titles—is that each girl has a dual form that changes their appearance and allows for heavy attacks and special moves. With Megadimension Neptunia VIIR, the biggest changes come in the form of a revamped battle system from Megadimension Neptunia VII that allows combos to be set during battle and new moves that can be unleashed on the enemy. We won’t say these changes are groundbreaking, but they do help Megadimension Neptunia VIIR feel slightly more polished than the original version from 2 years back.
Another change from Megadimension Neptunia VII is that everything in Megadimension Neptunia VIIR looks sharper. Enemies have stronger visuals, characters look updated and Megadimension Neptunia VIIR runs super smooth. We played for several hours and aside from one or two crashes—this was more during the VR segments though—we never ran into framerate drops and issues like we did in Megadimension Neptunia VII. Megadimension Neptunia VIIR doesn’t look extremely impressive as the graphics for the series are beginning to show a bit of age, especially during the special move sections. Overall though, Megadimension Neptunia VIIR looks and runs significantly better which we can’t complain about. Now, let us dive into the biggest addition to Megadimension Neptunia VIIR and that is the VR element. We have some good things to say as well as some bad things.
Easily, the most celebrated element of Megadimension Neptunia VIIR is the VR addition. During some sequences or when in the “Player’s Room,” VR allows for players to interact with the cute goddesses of Megadimension Neptunia VIIR. What is good about this is that you get to see Vert, Neptune, Blanc and other girls in VR as they interact with you wearing their quite revealing clothes and just make you laugh with their funny banter. Players can react to the goddesses by making motions with their head in yes or no maneuvers, and the reactions of the girls will change as you do this. Play more of Megadimension Neptunia VIIR and you’ll unlock more events for the VR as well as more items to customize your room in game.
Unfortunately, while having the girls in VR is cool, that’s about all you can enjoy in Megadimension Neptunia VIIR’s VR mode. There isn’t much to do here aside from ogle at the goddesses and just customize your room. We wish the main game of Megadimension Neptunia VIIR would have utilized the VR element in some way but it doesn’t. All you do is stare at girls and occasionally respond with simple movements…that’s it. What’s even worse is that staring at them reveals a rather sad truth about the girls of Megadimension Neptunia VIIR…they look strangely out of focus. We tried messing with our headset settings but for some reason, all of the girls just had blurry visuals that really add to our ho hum experience with the VR portions of Megadimension Neptunia VIIR. Maybe a future patch will fix this but for now, don’t expect the girls too look perfect.
Honey's Gameplay Consensus:
- Graphics and framerate have definitely been improved
- Still retains that classic franchise comedy
- VR segments are usually filled with funny dialogue and moments
- Voice acting is still solid regardless of English or Japanese settings
- Turn based combat has been improved in many ways
- Basically, this is Megadimension Neptunia VII with just enhanced graphics, updated battle mechanics and VR elements
- Speaking of VR, could have added some more things to do with it
- Blurry VR visuals which is strange
- Not the best Megadimension story
- Can be quite wordy and dialogue heavy