- System: PS4, XB1
- Publisher: Capcom
- Release Date: Jan 26, 2018
- Rating: T for Teens
- Genre: Action, RPG
- Players: 1-16
- Official Website: http://www.monsterhunterworld.com/us/
Who it Caters to
As of now, Capcom has stated no plans to release that game for NA or Europe. However, Capcom has taken a huge step forward giving Monster Hunter: World a worldwide release on the same date. Loyal fans of the franchise will love this game. Newcomers to the franchise have a prime chance to see what this series is all about.
What to Expect
There are now 14 different weapon classes to choose from, each with their own fighting style. Within those classes are specific weapons that have certain elemental affinities. (You'll want to choose the one that deals the most damage to your prey.) There are hundreds of items to craft, from potions to armor, ammo, explosives, camouflage cloaks, and a plethora of other things. Luckily, collecting items has become more polished in this game.
Items are now easier to pick up and when you break off pieces of a large creature you are guaranteed to add that specific material into your inventory (which wasn't the case before). There are so many combinations of items, weapons, and armor that you'll want to ease yourself in by sticking to one weapon class at first. Then, once you've got the hang of crafting you can branch out.
Though this is a good opportunity for gamers to try out the Monster Hunter franchise, if they haven't already, this title isn't catered specifically to new players. There's no attempt to introduce them to this brand new universe they've never seen before. For example, they could have provided some additional background about the "old world" that this expedition of hunters is coming from. Or maybe they could have talked about previous dragons and wyverns that have been hunted due to the devastation they were causing. The Monster Hunter lore is so rich that it seems like a waste to not mention some of the epic bosses from previous games or talk about the heroic feats accomplished by past hunters (a tradition that you now have to carry on).
That being said, there are systems in place that will give you tutorials on things such as inventory, weapon crafting and usage, a monster field guide, and so on. Specifically, there is an area used training and trying out different weapon types. While this is good for understanding the basics of combat and the attacks of your weapon, it is very bare bones. We would have liked to see a more in-depth tutorial detailing the uses of some of your attacks. Or perhaps, they could have added small creatures with AI to practice against.
Monster Hunter: World - Launch Trailer
Monster Hunter has never really been a franchise that focused on compelling storytelling and deep characters. For the most part, the story just serves as a device to get you to this "New World" filled with new animal and plant life. Here you'll take on a near limitless number of hunts and quests as your character becomes stronger and more capable of taking on legendary creatures. The plot is just a backdrop to the thrilling battles that will unfold throughout your 50+ hours of enthralling gameplay.
The game is also no longer constricted to specific zones. What we mean by this is that in previous Monster Hunter games, a hunting area was divided into ten or so zones. When you reached the edge of a zone, the game had to take a few seconds to load the next zone. It distracted from the immersive experience. Now, entire hunting grounds are open for you to explore, which is a good thing when retreating from large monsters that have just inflicted heavy damage on you.
Because each monster has a unique design and behavior during battle, the Monster Field Guide is essential. It provides valuable intel for taking down enemies in an efficient and satisfying manner. It gives you a drawn image of the prey, highlighting the points on the body that are vulnerable or susceptible to being broken. On top of that, it tells you what elements the creature is strong and weak against. Even, when you are knocked out by a fire-breathing dragon or jigglypuff looking creature, you don't feel hopeless because tracking and battling the creature has unlocked additional intel in the monster field guide. Taking a read through your prey's chapter will tell you how to better engage the creature and emerge victoriously.
Honey's Gameplay Consensus:
- Visually stunning
- Vast improvements from previous games
- Weapon and armor variety
- Engaging boss battles
- Lack of exposition for new players
- Sluggish controls
- Barebones weapon tutorials
Honey's Final Verdict: