- System: Nintendo Switch, PS4, PC, Xbox One
- Publisher: SEGA
- Developer: ACE Team, ATLUS
- Release Date: May 14, 2019
- Rating: E 10+ For Everyone 10+
- Genre: Action, Strategy, Tower Defense
- Players: 1-4
- Official Website: http://www.rockofages2.com/
Who it Caters to
What to Expect
Rock of Ages 2: Bigger & Boulder is largely unchanged from the original title. Players assume the control of historical figures—Napoleon and Ramses to name a few—and engage in warfare with one another. However, unlike the real-world historical battles, Rock of Ages 2: Bigger & Boulder has players use giant boulders with silly faces and launch them into their opponent’s stronghold. The first player to destroy the enemy’s base and literally crush their competition is the victor and that is the brunt of Rock of Ages 2: Bigger & Boulder.
What makes Rock of Ages 2: Bigger & Boulder work though—despite its extremely simplicity—is how the game takes tower defense and makes it more action orientated and strategic. When you guide your boulder—or when your enemy launches one at you—you’re in control to either avoid defense hastily made and/or maneuver around map hazards that change depending on the period you’re in. On some maps, you’ll need to jump over giant holes or roll your ball on ship platforms to avoid dangerous water pits. Rock of Ages 2: Bigger & Boulder constantly has you making quick on the fly actions and that is what keeps its simplicity from ever becoming mind numbing. Thinking of how to avoid a well-made barricade from the enemy or how to set up your own is a fun element to Rock of Ages 2: Bigger & Boulder and gets only better the further in you get.
Aside from a single player element, Rock of Ages 2: Bigger & Boulder also has multiplayer and that is where things really rock hard. Players can either go 1 vs 1 against others with custom settings on or they can go 2 vs 2 where teams try to help destroy the enemy together. Either option is a blast and we had the most fun in multiplayer as the AI can only do so much versus a creative human player who might make defenses that literally put you in between a rock and a hard place. Rock of Ages 2: Bigger & Boulder seems almost perfect, but there are a few issues and one of them is more noticeable on the Nintendo Switch version.
While the Nintendo Switch isn’t a strong console—though some games prove otherwise—we’ve come to appreciate how developers handle the console’s weaker elements, especially in handheld mode. Rock of Ages 2: Bigger & Boulder suffers when in portable mode unfortunately due to some pretty bad visuals that make the battlefield look blurry and—at times—extremely low rez. While the comedic cutscenes still look solid and we don’t expect Rock of Ages 2: Bigger & Boulder to win the best graphics of the year award, while in docked mode, the difference in visuals is night and day. Our other minor gripe is Rock of Ages 2: Bigger & Boulder is very much like the original only with minor changes and different maps. Rock of Ages 2: Bigger & Boulder isn’t expensive—it’s actually quite cheap—but it could have been an add on given the amount it adds versus being a whole different entry in the now series.
Honey's Gameplay Consensus:
- Fun and addictive tower defense gameplay that can be played by anyone
- Comedic narrative makes the most “historical” moments feel silly and goofy
- Playing Rock of Ages 2: Bigger & Boulder on the go can be a real treat
- Multiplayer allows for some chaotic games
- Amazing price tag
- Largely unchanged from the first title
- Handheld mode makes graphics look blurry and weak