- System: Nintendo Switch
- Publisher: Level-5
- Developer: Level-5
- Release Date: Feb 14, 2020
- Pricing: $49.99
- Rating: T
- Genre: RPG, Dungeon Crawler
- Players: 1
- Official Website: https://www.snackworld-official.com/en/
SNACK WORLD: The Dungeon Crawl - Gold - Launch Trailer - Nintendo Switch
Who it Caters to
This is obviously not the hardest dungeon crawler ever, but we need to mention that you'll be dying a lot if you're not careful enough. To counter that, you need to make use of the complex customization system Snack World has to offer, crafting and upgrading your own gear and weapons, but you will also need to make a lot of friends along the way. More on that later, in the gameplay section!
What to Expect
You can take your time and explore everything, or maybe just run for your life if you feel like looting as fast as you can. The game doesn't penalize you for being lazy, so it's really up to you... and in fact, failing a quest allows you to keep some loot and try again as if nothing happened, so there's no reason to be scared about how awfully unfair things can get. Just don't bite off more than you can chew!
One thing that we really liked is how well designed all the menus are, considering most of them have lots of info to show. That also applies to the HUD when doing some dungeon crawling, leaving enough room for all these direction arrows, AoE hints, and little numbers coming up every time you engage in a fight. All in all, Snack World's graphics look clean and extremely attractive, so it's definitely safe to label this game as a feast for the eyes.
Snack World's music does fulfill its purpose and that's all, and there's nothing wrong with that. The only real problem is how generic some of these songs sound, but maybe it's just us? On the other hand,there are some voice lines that help to emphasize some of the dialogues from the main characters, so that's a nice touch we want to mention too.
We know dungeon crawling games are famous for being difficult, especially those from the '90s, so it was a pleasant surprise to find a real challenge here. Unless you really like grinding over and over again the same missions, you'll find yourself trying every new quest way below the recommended level, or without being properly equipped. That's why paying attention to your life bar and learning to use all your weapons and abilities becomes so important even in your very first missions.
You see, the gameplay is based around a number of Jaras, which are the different weapons and accessories you can use in battle. You can have 6 Jaras in your Jara holder, plus 2 consumables for health and stat-boosts, but the best part is that you can switch weapons just by pressing ZR, which means you can go from swinging your battleaxe to firing arrows or hiding behind your shield in no time (well, not always anyway…). If you’re not careful enough, your weapons can be damaged and you could be forced to change your playstyle mid-battle too, so that's another reason to learn how to master every weapon and which of them are most effective against different enemies.
If it's a story mission, Chup (the main character in the anime) and/or his friends may come to help you as special guests in your party, but you can also use Snack Cards! Whenever you kill a monster, there's a chance a minigame pops up so you can capture it using the camera in your Pix-e Pod, so it also works as a monster collecting game of some sort.
Snacks come in 4 different categories (Attacker, Supporter, Defender, and Secret) and there are 2 types of cards you can use: Party Snacks will join your party and fight alongside your character, while Pocket Snacks will help you for a few seconds, once per battle. The more you use the same Snacks, the more it will help your rapport building, which in time will make your allies stronger... or you know, you could also give them some Tie Curry Chips, because we all know the way to a monster's heart is through its stomach, right?
Honey's Gameplay Consensus:
While the possibility to go online and play with other people is there, at least for us, not having a local co-op mode is one of the downsides, especially because of the companion system. Sure, Snack World is by no means Level-5's most popular franchise, but with more than 30 hours of gameplay (we're 57 hours in!) and a lot of customization options, however, the wait for the Western release has been worth it.
- You can try different playstyles just by pressing a button, and all of them are viable throughout the whole campaign.
- Customization is always nice, especially since you can go online!
- We really enjoyed Snack World’s learning curve, and how unforgiving it feels at times. Not a child’s game!
- It would be nice to have a co-op mode, but we played the Japanese version back in the day, so this comes as no surprise.
- A little bit of censorship in this Western version...