Game Info: (Box Display)
- System: Nintendo Switch
- Publisher: Nintendo
- Developer: Nintendo EPD
- Release Date: July 21, 2017
- Rating: E for Everyone 10+
- Genre: Third Person Shooter
- Players: 1-8
- Official Website: http://splatoon.nintendo.com/
Who it Caters to
What to Expect
Similar to the first Splatoon, Splatoon 2 gives players a medium to large size map and tasks them with covering every nook and cranny with the ink color of their team. Players will do this using various weapons such as large paint brushes, ink guns and ink grenades. Thanks to the fact you’re an Inkling—squid based human—you’re able to change into a squid and dive into your ink colors to hide and recharge your ink. The gameplay feels the same as before but that is indeed a good thing. The few new weapons added are fun additions to the game and allow for some new tactics to be implemented in a match, probably our favorites are the dual ink pistols that give you a lot of freedom in movement.
Once players level up to 4, they can begin really seeing some of the cooler concepts of Splatoon 2 in the form of equipment. Each piece—meaning headgear to feet—gives your Inkling new buffs and special increases to help you do better in combat. For example if you use the slower roller weapons then you may want to increase shoes that boost your speed so it can mitigate some of the speed loss or if you use the splatterguns you find it benefitting to use any piece of gear that increases your ink reload. There’s a lot of customization to be found in Splatoon 2 that really makes experimenting with new gear and weaponry a fun task, especially seeing as how each piece of equipment levels up unlocking random skills. There’s definitely a lot more equipment than Splatoon 1 meaning it will be a while if you want to get it all. Plus let us mention that those who have the Splatoon Amibos will be able to get some in game items as well, so better pick them up when you can.
What we really love is that the maps rotate every few hours meaning when you get bored of one map, just take a small break and you’ll be enjoying a new one before long. While some may have issues with this idea, we here at Honey’s Anime think it makes sense so you never get bored or feel as if you’re doing the same thing over and over again as with other multiplayer games like this. There are several maps in total and while we hope Nintendo plans on releasing more, for now the maps are varied enough to never feel overly repetitive.
Graphically, Splatoon 2 looks amazing on either a nice HD TV or on the impressive Nintendo Switch screen. The colors are even more vibrant than the first one and seeing bright colors on a map never looks dull but always cool. The Story mode maps feel a bit overly generic at times but even when they are, the colors really make them still have their own punch. The same could be said with the music which we will say is just incredible. The tunes really have a hip-hop aesthetic and we love how well it works when you’re in a heated turf war. While there isn’t any voice acting—all the characters have an Animal Crossing-like effect—it’s still cute to hear their odd sound effects.
Now we hate mentioning what doesn’t work in a game here at Honey’s Anime but few games are perfect and there are some issues to be found in Splatoon 2. Our first major issue comes in the form of the story mode. While it’s not horrible by any means it lacks the same fun that the various online modes bring and just inserts bland enemies and an overly simple difficulty. While we didn’t hate it and there are some cool level designs at times, it overall just feels like a tacked on mode to give the game some way of having a single player. We hope that Nintendo can fix this and make a stronger story mode with Splatoon 3 possibly but for now it works but it easily one of the weaker modes available.
Now let’s shift gears and look at Salmon Run which is where we have some love and hate to discuss. Essentially Salmon Run acts as a horde- like mode where players team up in 4 Inkling squads to gain eggs each round and meet a quota. Doing enough rounds and you’ll be granted various goodies as you reach certain tiers, akin to the level up system found in the multiplayer. While there is fun to be had here thanks to the random boss enemies that need different means of taking them down and the random weapons you get per round, we do have some major gripes with the execution of Salmon Run. The biggest flaw is not having Salmon Run open all the time, players will need to be online at certain times to play and on certain days if they wish to go online with random players or friends not close to them. If you’re lucky to have friends nearby with their own copies of Splatoon 2 and Nintendo Switches, then you can play via wireless options but otherwise you need to adhere to the set dates and times which is just flat out bizarre. Otherwise Salmon Run is one of the most fun modes available since it allows for a nice break from the multiplayer and gives you plenty of interesting new gameplay elements to enjoy.
Finally let’s end our gripes with the motion controls. While we here at Honey’s Anime tested various modes of play, no matter what controllers we were using, motion controls just flat out weren’t enjoyable. Luckily every controller option has the ability to turn off the default motion control option but it really isn’t a pleasant gameplay choice. Probably some players can feel like this adds some cool elements to aiming and such but for us we just didn’t think it was worth having on even after experimenting with it for a few hours. This is a minor gripe with the game and honestly motion controls should have been set a possible means to play not a set default.
Honey's Gameplay Consensus:
- Amazing Gameplay
- Awesome Music
- New Weapons and Maps
- Loads of customization options
- Online Runs smooth and fine
- Story Mode is boring
- Salmon Run is poorly implemented
- Weak motion controls