- System: Nintendo Switch, PS4, Xbox One
- Publisher: Ubisoft
- Developer: Ubisoft Toronto
- Release Date: Oct 16, 2018
- Price:Starter Pack ($74.99)
- Rating: E 10+ Everyone 10+
- Genre: Arcade, Adventure, RPG
- Players: 1-2
- Official Website: https://starlink.ubisoft.com/game/en-us/home
Who it Caters to
What to Expect
The main idea of Starlink: Battle for Atlas is quite straightforward. Players are thrust into a space exploration title where a group of random heroes must join together to save their captain from a terrible alien threat. Your goal henceforth is to explore various planets, fight off baddies and save your captain as well as the whole galaxy. Starlink: Battle for Atlas isn’t anything you haven’t seen in a sci-fi themed starship title, but there is one interesting element you won’t find on every console version of Starlink: Battle for Atlas.
Starlink: Battle for Atlas is actually a multi-platform title, but with the Nintendo Switch version, players gain something the other consoles do not…Star Fox! That’s right, fans of Fox and his crew; Star Fox is included in the Nintendo Switch version of Starlink: Battle for Atlas as a playable ship—the ARWING—and comes with exclusive missions only on Nintendo’s newest console. In our opinions, this makes Starlink: Battle for Atlas a must own for Nintendo fans as the missions are integrated quite well with the main game and don’t seem to ever be tacked on pointlessly. We also love just having a physical replica of Star Fox’s ARWING—which is bundled with the Nintendo Switch starter pack for Starlink: Battle for Atlas—as a collectible/game item.
Let us digress and refocus on explaining what you’ll be doing primarily in Starlink: Battle for Atlas. The brunt of Starlink: Battle for Atlas has players blasting other ships and exploring hostile planets in search of knowledge to where the captain has been whisked away too and to just learn more about the depths of space. At its core, Starlink: Battle for Atlas can be compared to No Man’s Sky—which we’ve seen several other reviews agreeing with us here—that you’re going from planet to planet, doing missions and trying to gather various collectibles in the form of scanning lifeforms. Starlink: Battle for Atlas’ gameplay can be a bit repetitive at times, but here’s why you won’t notice the feeling when you’re playing.
With some awesome aerial combat and decent ground combat—all done in your spaceship of choice, mind you— Starlink: Battle for Atlas plays very well with tight controls and solid visuals. The story of Starlink: Battle for Atlas really hooks you from the beginning to keep you invested in learning more about your random crew and the various life forms that exist in space. We also loved that the planets themselves were very diverse and always had some mission you could do to pass the time. We commend Ubisoft Montreal for creating a star ship adventure title that is accessible to all ages and is equally fun for one player or two players in co-op mode.
Now you might be wondering why we started our review by comparing Starlink: Battle for Atlas to Skylanders. Well we saved that theme for the end of our review on purpose as it will be what makes some people want to buy Starlink: Battle for Atlas and others give it a solid pass. Just like Skylanders, Starlink: Battle for Atlas is all about buying physical merchandise and using it to alter the main game. Players can buy several ships, pilots and weapons all of which attach to a controller—that comes with the starter kit—to allow your physical merchandise to take shape in game. The controller—despite having a pilot, a ship and weapons on it—doesn’t hurt your hands even while gaming for long sessions and actually isn’t needed if you keep Starlink: Battle for Atlas in docked mode or handheld mode. A neat feature that isn’t like Skylanders is that players can actually buy the various items in game—for reduced prices—rather than have to buy physical items. Just be warned that buying Starlink: Battle for Atlas might cost you upwards of $100+ as the ships—physical wise—are $25 and the pilots/weapons go from $5-$7. Ubisoft might even release more ships and such later so the price of Starlink: Battle for Atlas could be a bit…painful to say the least.
Honey's Gameplay Consensus:
- Toys and collectibles are a great idea for those who like to meld games and merchandise together (example Skylanders)
- Controller attachment actually feels really good even for extended play sessions
- The ability to buy items digitally and not need your physical items all the time to play makes Starlink: Battle for Atlas playable in all modes (docked, handheld or in stand mode)
- The open world and various gameplay themes are solid and fun regardless of your age or gaming skill set Star Fox!!!
- With the toy collecting and various items expect your wallet to take some hits
- Some mission types can be repetitive