- System: PlayStation 4, PlayStation 5, PC (Steam), Xbox One, Xbox Series X/S
- Publisher: Bandai Namco Entertainment
- Developer: Bandai Namco Studios
- Release Date: September 9, 2021
- Pricing: $59.99
- Rating: T
- Genre: Action, JRPG, Dungeon Crawler
- Players: 1
- Official Website: https://www.bandainamcoent.com/games/tales-of-arise
Tales of ARISE - Launch Trailer
Who it Caters to
What to Expect
In this game, you will find everything modern single-player JRPGs have (sidequests, crafting, cooking, skill trees, outfits customization, bonding mechanics) plus a wonderful story that starts small but ends with a bang. Oh, and it all comes with very decent graphics!
In JRPGs, there's always at least one cringy voice actor/actress delivering weird-sounding lines and trying to imitate how Japanese actors sound in their high-pitched voices. Unfortunately, Tales of Arise is still guilty of it, but, at least, most characters sound more natural than the average JRPG heroes and villains.
One of the best things about Tales of Arise is that it starts with a pretty cliché plot, but there are enough twists to keep things interesting until the end. Of course, Tales of games are known for being narrative-heavy adventures with several interconnected stories, so it comes as no surprise. To be fair, there are a few predictable things here and there, but nothing game-breaking from a narrative point of view.
Skill Points (SP), which you gain by defeating enemies and completing quests, can be used to change the characters' moveset and improve their stats. Unlocking the right skills is essential as it allows you to chain more artes, deal more damage, etc. Unfortunately, it's not that easy to farm SP, so if you want to give your characters a perfect build, you'll have to spend a lot of time.
A larger Cure Points (CP) pool will allow for more healing and reviving skills to be used in battle. Outside of combat, you can still heal your party and even random people you find, but sacrificing CP is also the only way to open some secret paths using Alphen and Law's abilities. This makes things interesting because you never know when you may need extra CP, and the only way to recharge is by using items or resting at the campfire/inn.
Tales of Arise is not an open-world game and uses an instanced combat system. Every time you enter a fight, you are forced to move within a small portion of the map, and there are no obstacles between your team and your enemies. It also uses a party system, allowing you to combine Alphen's skills with those of his friends, triggering some devastating combos when the time is right. Outside of combat, you must explore maze-like maps and find treasure chests, sidequests, and item-giving owls (always hidden in the most remote places). If you want to chill, you can spend time gathering resources and looting zeugles, which is helpful once you get access to crafting. Gameplay-wise, Tales of Arise never tries to reinvent the wheel, and veteran JRPG players will get the hang of it in no time.
Honey's Gameplay Consensus:
- Compelling characters, and enough plot-twists to make this adventure even more interesting.
- Most of the time you can run past your enemies, so no need to worry about endless encounters while trying to get from point A to point B.
- Some "filler" mechanics that most people won't even care exploring.
- Any mob above your level (even if several foes are just 1 level above you) could easily kill your whole team if you're not careful enough. We love challenging enemies, but some casual player won't be happy about it!
Honey's Final Verdict:
Tales of Arise is now available on PC (Steam), Xbox One, Xbox Series X/Y, PlayStation 4, and PlayStation 5.