Game Info: (Box Display)
- System: PC (Multi platforms to be announced)
- Publisher: Steel Wool Studios
- Developer: Steel Wool Studios
- Release Date: Early Access 2017 (TBD full release)
- Price:$29.99/ $19.99 (Launch Price)
- Rating: NR
- Genre: Turn based strategy
- Players: 1-2
- Official Website: https://www.betrayalatcalth.com/
Who it Caters to
What to Expect
First, let’s begin by making sure all of you understand that this is a preview article for The Horus Heresy: Betrayal at Calth. What that ultimately means is that whatever we say here may or may not be represented in the final product. At any time, The Horus Heresy: Betrayal at Calth could become something entirely different and if that is the case, we’ll keep you updated via this preview or possibly a full review of the completed product. With that disclaimer out of the way, let’s now begin with talking about the gameplay of The Horus Heresy: Betrayal at Calth.
When you start up The Horus Heresy: Betrayal at Calth, you’ll quickly notice this is not a RTS title. Instead, The Horus Heresy: Betrayal at Calth acts a more traditional turn based game where players control various Ultramarines—a popular element in the 40k world—and lead them into various skirmishes. At first you’ll be forced to use various characters and Sarc—the main protagonist of The Horus Heresy: Betrayal at Calth—but after the first several missions in Act 1, you’ll be able to configure your team of Ultramarines with various weapons and rank. This was a nice element to The Horus Heresy: Betrayal at Calth and we had fun tweaking our teams to see what combination worked best in battles that we sometimes lost because we just were overpowered or didn’t use the right team set up.
Now in terms of actual controls, players move their units via circular areas on the map and attack in the same manner. Each unit can act up to two times but actions regardless of the type can only be executed once per unit before the enemy moves. It’s a bit complex at first but quickly, you’ll learn how it works in The Horus Heresy: Betrayal at Calth. Players can either shoot/attack, assault—which allows movement and attack depending on the location of their enemy—and reform which helps fallen units pair closer together. It feels very simple in theory but we can see some depth to be had in later missions and acts of The Horus Heresy: Betrayal at Calth.
Graphically, The Horus Heresy: Betrayal at Calth is a bit of a hit and miss situation. While we liked the units and how they looked, animations looked kind of dated and backgrounds also felt generic and mediocre. The same could be said of the music, voice acting and special effects which all sounded very average as a whole. Needless to say, we’ve seen better Warhammer and 40k titles out there but graphics aren’t always extremely important as long as the game plays well. Though that’s where we have some issues with The Horus Heresy: Betrayal at Calth and why we will lastly talk about the problems of the game.
As a whole, The Horus Heresy: Betrayal at Calth suffers from several problems in its single player campaign. The first is the flow of combat while playing The Horus Heresy: Betrayal at Calth which feels slow paced and makes battles feel longer than they should. Several of the missions we played—especially the hold ones or extraction ones—just felt meticulous and if we died or had to restart we found ourselves sighing slightly. The more action heavy battles though were enjoyable and fun luckily, so we hope there are more of those missions in the final version of The Horus Heresy: Betrayal at Calth. We also want to state we couldn’t play multiplayer as no matter what time or day we went on—we tried the weekend and weekday with different times—we couldn’t find a single match via matchmaking. Thus, we find ourselves unable to comment much on the multiplayer component of The Horus Heresy: Betrayal at Calth but know it contains 4 maps and two games modes being Deathmatch and Objective Mode.
Honey's Gameplay Consensus:
- Unique ideas for customization of your troops
- Complex but interesting story based on the Warhammer lore
- Simple but solid RPG turn based elements makes for some good battles
- Online population made finding a match nigh impossible
- Slow paced turn based mechanics make some early battles tedious
- Graphics are okay at best
- Music and voice acting are mediocre