Game Info:
- System: PlayStation 4
- Publisher: NIS America, Inc
- Developer: Nippon Ichi Software
- Release Date: March 27, 2018 (US), March 30, 2018 (EU), April 13, 2018 (ANZ)
- Price:$49.99 Standard Edition
- Rating: T for Teens
- Genre: Action Game, RPG Game
- Players: Single Player
- Official Website: http://nisamerica.com/games/the-witch-and-the-hundred-knight-2/
Who it Caters to
Who it Caters to
Fans of NIS America, come one and all to the newest addition to the NIS library, The Witch and The Hundred Knight 2. As a sequel to The Witch and the Hundred Knight, if you played the original, you might be interested in this latest installment to the series. Once more, you will play as The Hundred Knight and go on an adventure, but this time with Malim and Amalie. If you are a fan of JRPGs like Hyperdimension Neptunia for the gameplay plus you like a moderate plot without the text dump that is Record of Agarest War Zero, then the newest NIS game, The Witch and the Hundred Knight 2, might just be for you.
What to Expect
Even though The Hundred Knight is small, don’t give her doubt! Hundred Knight can use Depletura to destroy enemies and refill GigaCalories. Hundred Knight also has a Third Eye, which you can activate in order to use your full power for a moment. New weapons are available which you can create yourself as the Hundred Knight. There’s a few new features to look forward to in this game so come check out our review to find out just how much The Witch and The Hundred Knight 2 is worth it!
The Witch and the Hundred Knight 2 Trailer
Story
One orphan, Amalie, works for an organization that opposes these such witches. One day, her little sister Milm disappears and after looking for her, Amalie finds Milm with a third eye. Milm will soon awaken into Chelka. In order to help these two sisters, The Hundred Knight will travel with them and try to save the world from the havoc that come with the witches.
The story of The Witch and The Hundred Knight 2 appears to be rather interesting, but there isn’t much about it that will really excite you. There’s a siscon element to the dynamic between Amalie and Milm, which doesn’t really seem to serve a purpose except to appease those who are interested in siscon. The Hundred Knight seems to be a rather...mindless doll that doesn’t have much of his own backbone and often, making certain choices doesn’t actually make you feel like you’re doing anything since Hundred Knight can be coerced into following Chelka’s orders even when you oppose them so it can be frustrating. The Witch and the Hundred Knight 2 manages to tell a story without creating too much unnecessary dialogue and long narrative sequences that would bore you like some games might. Instead, it’s rather fast paced in some moments and slower in other, but it’s not so text heavy that would turn you away immediately. All the same, it’s also not engaging, with characters who are not endearing, so it’s not like we felt pulled in at all.
Gameplay
Anyway, the gameplay itself is fairly simple. You move Hundred Knight around and are able to equip 5 weapons that will chain in succession as you battle. This can be a great way to attack, or cause annoyance if you say, have a battle hammer in the middle and see yourself slowing down, but overall, it’s a unique way of battling that’s true to the first game. While you are given multiple skills you can assign to buttons to use during battle, it’s really easy to button mash and dodge for the most part. This means you don’t technically have to learn the mechanics of the battle system if that’s not your thing.
Exploration is the main part of the game after the plot, and for the most part, it’s very easy and can be enjoyable. You explore and battle other creatures to gather materials and things you can sell to make money to buy important items like healing items. Unlike the prequel, when Hundred Knight is killed in battle while exploring, you only lose a few items instead of everything in the Stomach stock. This is pretty good because we just do not appreciate losing everything we went through so much trouble to find! Also, you’ll use a good amount of Gigacalories in order to restore your HP so don’t start thinking you can die as much as you’d like!
Then there’s the game map, which feels a lot like many other JRPGs. When you select the map, you can see where your general end goal is supposed to be, so you have to make the effort to somehow get there. It can be vague but it’s a rather simple journey. Along the way, you can save your progress at various points of the game where towers of mana are, which are present in each map. There will be a lot of monsters ready to fight you so be prepared and save your game.
Honey's Gameplay Consensus:
Also, it is quite clear that the plot lends itself to the lolicon genre as only girls the age of 10 and lower turn into witches. This has led to there being multiple lolicons throughout the game playing various parts and while we understand that there’s a place for that in Japanese culture, it is rather off putting as we see Chelka running around with a line drawn over her chest to only hide her nipples. While not everyone will dislike this aspect, it still gives us an uncomfortable feeling as we continued to play the game with lolis everywhere and a main character (Amalie) who is a siscon.
Honey's Pros:
- Beautiful visuals
- Simplistic battle mechanics that borders button mashing, which is good for those who would rather play for the story
- It is easy to skip the storyline for those who prefer the exploration style
- Familiar gameplay mechanics for those looking for a casual game without too much investment
Honey's Cons:
- the storyline
- Overly complicated battle explanations but rather simplistic battle mechanics that does not rely on real skill to win; It’s easier to button mash
- Plot is not well written and is full of more boring parts than excitement; the plot will drag a lot and feel overly diluted with unnecessary text in others
- The game feels overly loli making the gameplay somewhat uncomfortable at times
- Characters feel rather Two Dimensional despite the attempts at writing decent stories for them
- Gameplay elements mirror many JRPGs before it
Honey’s Final Verdict (Thoughts)
Once again, thank you all for joining us today for another article and game review. For more of what you love, please keep coming back to Honey’s Anime.