- System: PC
- Publisher: Deck 13
- Developer: Lazurite Games
- Release Date: Jul 19, 2018
- Rating: NR
- Genre: Action
- Players: 1
- Official Website: https://store.steampowered.com/app/860660/To_Hell_with_Hell/
Who it Caters to
What to Expect
To Hell with Hell primary goal is quite simple. Players take on the role of half-naked warrior—Natasia—and must kill all enemies of a level to progress forward. After so many successful levels, players then must defeat a boss and continue the cycle till they reach the end game. Simple enough as it seems, To Hell with Hell is far from simple in terms of completion. When you begin To Hell with Hell, it warns you that there will be times you will need to restart a run because you’ll just find yourself against impossible odds and when they make that bold claim, they mean it. To Hell with Hell is grueling and taxing but that is the main appeal of sitting down and playing it.
The crux of To Hell with Hell’s gameplay is that players go around as Natasia shooting various guns at varying enemies that change as you go further in. Along the way, Natasia will be aided not by leveling up or gaining stats boosts but by finding new guns like shotguns, machine guns, spear guns and even melee weapons. Natasia will also find numerous “masks” which are where the similarities of games like The Binding of Isaac come into fruition. Masks allow Natasia—aka the player—to gain special abilities that can be utilized with a meter called Rage. Kill enemies, gain rage and unleash special moves depending on said mask worn. Masks also don’t replace one another so you can ultimately have several masks to utilize in a level and use them when you feel the time is right.
Masks themselves come in a variety of types. There are masks that will turn Natasia into a swat-like warrior who can shoot bursts shots regardless of her equipped gun and there is even a ninja mask that makes Natasia invisible and or brings her enemies towards her with a stun ability. Masks can make or break a player’s run in To Hell with Hell and often you’ll find yourself wanting to survive with a mask you like—we preferred the knight mask as it gives Natasia a powerful sword, a lance ability and an impenetrable shield skill—as long as humanly possible. This is where To Hell with Hell changes up the roguelike gameplay of other titles. Death isn’t a simple restart the whole game affair but something far more sinister and interesting.
As the player beats a level, they are given the option of saving the game. The good news is that you can save 6 times so you could possibly progress through 4 areas, save and then if you die you just start over at the beginning level you last saved on. However, remember that warning from earlier about restarting a run? That comment applies to the said save system where players will need to be smart about when they save. A few times we here at Honey’s Anime saved when we had low ammo—as guns do have ammo—and found ourselves literally forced to restart our games on a new run because surviving a level was nigh impossible. Saving in To Hell with Hell makes levels seem easier but due to their constantly changing layout upon death and the fact you can doom yourself with an ill-timed save and you will learn To Hell with Hell requires patience and practice to make it further in.
We wrap up our review of To Hell with Hell by talking about the graphics and sound. While To Hell with Hell won’t tax any computer as it uses simple sprite-like designs, we loved how the enemies looked and how different they were as we progressed further into the game. Equally, we loved the soundtrack for To Hell with Hell that has a nice variety of tunes that play. Upon death, new songs tend to play out meaning we weren’t stuck listening to the same tune over and over in a stage. This was a great idea on the developer’s part as we sometimes died 10-20 times in a stage and if we were forced to hear the same song playing, we might have found our rage building. Though luckily, with new songs to enjoy, death had some reward in the long run.
Honey's Gameplay Consensus:
- Difficult but fun gameplay
- Amazing soundtrack
- Nice variety of weapons, enemies and masks keep things from getting stale
- Limited saves are a wonderful idea
- Knight Armor Rules!
- Numerous game glitches that can occur and end a run
- Prepare for some difficult enemies and bosses as you progress
- Some masks feel weak and useless