- System: Nintendo Switch, PC, PS4
- Publisher: Active Gaming Media
- Developer: WMY Studio
- Release Date: July 2, 2019
- Rating: M for Mature
- Genre: Visual Novel
- Players: 1
- Official Website: http://wmy-studio.com/en/
Who it Caters to
What to Expect
Will: A Wonderful World almost has an anime theme to it. You begin the story as an amnesiac who doesn’t remember who she is, where she is, and why a talking dog named Will—isn’t that convenient—is telling her she’s a god. From here on, you’ll learn that as a god you have the ability to help others and change their lives in the process. How you help though is where Will: A Wonderful World truly shines. Your main goal in Will: A Wonderful World is to fix/edit texts in order to change a person’s fate.
For simplicity purposes, you as God are given text message-like pleas for help from humanity and you can alter specific parts of those messages to change what happens to the person. An early example of this is one woman who loses her keys and ends up in a dark alley wishing she hadn’t missed her keys in the dark room she left them in. As the player, you’ll see several bits of text that you can rearrange which changes the event to the room being lit up so she can get her keys and the alley just remains pitch black. It’s a very simple game of move these words here to change the story, but it gets more complicated once you thrown in two people and both of their cries for assistance.
As you progress in Will: A Wonderful World, you’ll begin to see some humans have shared paths in life. When this occurs, you have to read both of their stories and then you in return get two sets of edits that you can work with. So now, rearranging one set of text might help one person but doom the other. This is where Will: A Wonderful World gets a bit more intriguing as it can be quite fun to experiment with text to see not only different endings—since everyone’s text usually has multiple endings—but also which text variations lead to the S ranked ending you’re going to want. When Will: A Wonderful World gets a bit harder, it will occasionally feel like random guess work to reaching the desired path, but this simple system makes for engaging gameplay, which is quite rare for a VN.
Outside of reading, there isn’t much more to Will: A Wonderful World. Like all other VNs you get occasional CGs for more explosive story events, but outside of that, you usually only see text with silhouettes that show the character you’re dealing with. That is our only major gripe with Will: A Wonderful World; we wished it had more CG moments as the art within is quite lovely and not always so anime-esque. Some voice over work would have also been fun to match the truly solid OST but we can forgive Will: A Wonderful World for not having dozens of voice actors in what is ultimately a 10-12 hour game.
Honey's Gameplay Consensus:
- Simple text-based switch system makes for a unique gameplay format that is both simple but complex
- Various stories within Will: A Wonderful World truly captivate and tug at your inner heart strings
- Multiple endings for each story make you push to see how each text choice can truly make a tale change…for better or worse
- Great price tag for such a lengthy VN
- Could have used more CG images here and there
- Some endings can feel luck based rather than being smart about how you rearrange texts