Game Info: (Box Display)
- System: PS4
- Publisher: Sega
- Developer: Sega
- Release Date: Apr 17, 2018
- Rating: M for Mature
- Genre: Action, Adventure
- Players: 1 (2 player minigames)
- Official Website: http://yakuza.sega.com/yakuza6/
Who it Caters to
What to Expect
Now we’re going to assume many of you are returning fans of the Yakuza series, but in case you aren’t, we’ll briefly explain what Yakuza 6: The Song of Life is all about. Players take control of ex-Yakuza Kazuma Kiryu—who has been a staple of the series—as they kick butt, play mini games and dive into a dark and dramatic tale. Yakuza 6: The Song of Life adheres to many of the original themes such as fighting thugs and Yakuza goons randomly as well as exploring various landscapes to play mini games and advance the story. Yakuza 6: The Song of Life changes little with the base mechanics seen in previous alliterations of the series. However, while some of the original gameplay mechanics return, some have changed and not all are for the better.
Yakuza 6: The Song of Life’s biggest change from the last two Yakuza games—Yakuza 0 and Yakuza Kiwami—is that the fighting system has been altered to be similar to the original Yakuza games. Rather than have players utilize 4 styles, players can now only use a solitary one with upgrades as they progress through Yakuza 6: The Song of Life. This doesn’t mean the fighting in Yakuza 6: The Song of Life is bad, far from it as it’s still extremely fun to beat up an enemy with a bike or a pair of chopsticks. Yet, the lack of styles makes the combat in Yakuza 6: The Song of Life feel a bit stiff and outdated which is a shame. Luckily though, this is the only really odd change about Yakuza 6: The Song of Life as everything else has been revamped in many ways.
Exploring around Kamurocho and other cities such as Hiroshima, has been improved in Yakuza 6: The Song of Life. Players can now see the world in first-person and can even fight baddies in a more fluid manner than past Yakuza games. There are no loading screens for fights or even closed areas to fight in. Players can literally run into buildings to fight enemies and that leads to some rather ridiculous combat opportunities such as putting a dude’s head into a microwave. Just be aware that fighting in restaurants might cause you to be kicked out for a bit. Though, NPCs have short memories and will allow you to return after a bit of time has passed.
Mini-games also return in Yakuza 6: The Song of Life with a lot of rather silly games to enjoy. We literally couldn’t stop laughing playing the cam-girl mini-game as Kazuma smiled typing and seeing real girls strip. The new gym system was also a cool series of mini-games that gave us a slew of experience points for various areas to develop Kazuma and make him strong as nails. The cat petting mini-games and a new Clan Creator game where Kazuma leads fighters to do battle in a strategy like system weren’t as fun and honestly felt unnecessary. Also, the fact that we could play Virtua Fighter 5: Final Showdown in Yakuza 6: The Song of Life made us smile something fierce.
The final change to Yakuza 6: The Song of Life gameplay mechanics comes in the form of the leveling system. Players will find leveling easier than ever before as almost everything in Yakuza 6: The Song of Life offers up experience points that can be allocated to various sections of Kazuma’s character. For example, eating some meals offers attack points and even defense points aside from just healing Kazuma after a rough few battles. Even the most trivial mini-games also offer up points to be used and that makes leveling Kazuma up rather fast versus the other Yakuza games. That’s why if you want to truly experience a tougher main game for Yakuza 6: The Song of Life, we do recommend putting the game on hard mode. Now finally, let us talk about the graphics and story for Yakuza 6: The Song of Life.
Graphically, Yakuza 6: The Song of Life looks—at times—incredibly solid with stronger facial features for characters and a lot of detail in environmental areas. Though equally, some of the graphics for Yakuza 6: The Song of Life look okay at best and it shows that Yakuza 6: The Song of Life’s graphic engine is finally showing some age. Though one thing that hasn’t change in Yakuza 6: The Song of Life is that we are presented with a story that is wonderfully executed and truly deep. The acting in Yakuza 6: The Song of Life is on point as usual and we even see Beat Takeshi—known from numerous movies like Battle Royale—making an appearance in Yakuza 6: The Song of Life. This is the last tale for Kazuma and thankfully, it’s an excellent one in Yakuza 6: The Song of Life.
Honey's Gameplay Consensus:
- Impressive fixes to adventuring around in Yakuza 6: The Song of Life
- Excellent voice work and acting as per usual with the Yakuza series
- Impressive story that feels like a true conclusion to Kazuma’s tale
- Leveling up and taking on missions is easier than ever before
- More to see and do than past Yakuza games
- Fighting system still is fluid and fun
- Graphics at times show the age of the engine used in Yakuza 6: The Song of Life
- Loss of the fighting system seen in Yakuza 0 and Yakuza Kiwami is very noticeable
- Prepare for some very long cutscenes at times