- System: PS4, XBO, PC
- Publisher: Activision-Blizzard
- Developer: Bungie
- Release Date: September 6th, 2017 (October 25th, 2017 PC)
- Rating: T for Teen
- Genre: FPS
- Players: 1-6
- Official Website: https://www.bungie.net/
Who it Caters to
As someone who put in a staggering 2,500+ hours into the original Destiny on PS4, I awaited Destiny 2 with great anticipation. Would my favorite guns be back? Would there be new weapons and armor to fall in love with? I couldn’t wait to see what new experiences laid in store for me and the nearly 100 new gamers I’d met and befriended during the past three years.
In short, Destiny 2 caters to everyone who enjoyed the first game, as well as everyone who quit playing it for any number of completely valid reasons. Bungie’s patented FPS gameplay is back, but with it comes a host of new, meaningful challenges, as well as a fully fleshed out cinematic campaign. To put it bluntly, this is the game that the first Destiny should have been.
What to Expect
Depending on the kind of gamer you are, it’s very important to understand in what ways Destiny 2 is different than your usual FPS. First things first, you’re going to either have friends to play with or be comfortable making friends. Bungie has made soloing Destiny 2 an easier and more enjoyable experience, but you’re not getting the most out of the game doing things by yourself. With the newly released Guided Games feature, the most difficult experiences from the first game, Nightfalls and Raids, can be done via matchmaking. Still, these activities require effective communication, so be ready to put on the headset and sit up if you’re a laid back gamer.
Also, if you enjoy competitive multiplayer, then you might be in for some disappointing news. Every multiplayer mode in Destiny 2 is 4v4 vs the 6v6, 3v3, and free-for-all modes of the first game. This change removes a lot of variety from the game, and also forces you to work together with your teammates more than ever before. It’s very difficult to just join a match and have an amazing game without sticking with your other three teammates. Players who play with friends will have a more enjoyable experience, but those that like playing a couple of matches casually will probably feel a bit outmatched.
Destiny 2 - Official Launch Trailer
Many of the NPC characters in Destiny 1 receive a prominent role throughout the story. You’ll fight alongside them, watch them come to your rescue, and take a more active role in the story. Many new NPCs also join the cast, giving you much needed guidance during your journey. Keeping everything straight for your first time can be a bit confusing if you’re only going off of your past experience.
Destiny 2 has revamped the storytelling approach entirely. While it’s not 100% as streamlined as players may be used to, the campaign is conclusive and meaningful. Your advancement throughout the campaign is tied to your progression through the game, meaning you will want to complete the story this time around to get the best rewards.
Still, despite Bungie’s claims that they felt going for more action on screen was more important than hitting 60fps on consoles, it doesn’t feel like it was a worthy tradeoff. Having played the PC version, even at the lowest settings, the improved look and feel at 60fps is something that would have been much appreciated on consoles. Technically, the game feels very much as limited as Destiny did in many regards. Loading into the Tower is buggy, and as of this writing, it’s likely that you will crash to the dashboard regularly. Also, your weapons, your character or other players, and even NPCs will fail to load in certain instances. This may be due to server load, but it’s been going on for three weeks, it’s high time Bungie addressed it.
Gameplay-wise Bungie slowed down movement immensely from Destiny. Your characters will move at less than half speed, as well as charge their abilities much slower. It takes a while to get used to, and it’s arguable whether this made the game better or not, but it’s not a death sentence. The addition of the clamber ability is useful in a number of situations, so movement altogether still has its draws. When facing a ledge at chest height, your Guardian will scramble up it instead of falling like in the previous game.
All three subclasses from The Taken King expansion return for each three classes in Destiny 2. The arc Stormcaller, the void Nightstalker, and the solar Sunbreaker round out the elements for each class. New subclasses replace old ones, but have similar abilities. Hunter’s Arc Strider, Warlock’s Dawncaller, and Titan’s Sentinel each have aspects that improve upon the subclasses they replace.
The game’s soundtrack is missing Marty O’Donnell after his firing from Bungie years ago. That said, the soundtrack still sounds amazing. Much of the team that worked with him on Halo is still at Bungie, and the score is at times very moving. The custom pieces that play during the Leviathan Raid are also really striking, but depending on your success during it, you may get tired of hearing them after countless failures!
Campaign missions, adventures and patrol quests are all started from the planets you land on now. You never need to go to orbit to access something, you can do it from wherever you are in the game. Each world also has a lot going on, from high value targets which drop loot and tokens for unlocks, to returning public events. Public events now have more difficult Heroic versions which drop higher rewards and require teamwork from everyone in the area.
All in all, the game feels like there’s a lot more to stay busy with. Players who got tired of the tedium of the first game will be able to go through more activities that keep their guns drawn and the action flowing. As a returning veteran, it feels exciting to have new places to explore in after knowing the old game like the back of your hand.
Honey's Gameplay Consensus:
However, as someone who played the PvP in Destiny for the majority of their time, and followed Bungie from their Halo days, it’s a bitter pill to swallow. The movement speed reduction, the lack of selectable multiplayer playlists, and the scale down to 4v4 all lends itself to a less fun game overall. Many argued that PvP felt tacked on in Destiny than a major focus like in Halo, and this feels like even more of a reduction than that. Bungie’s days of making competitive multiplayer FPSs may, in fact, be long gone if Destiny 2 is any indication.
That said, the new Countdown mode, which places players on attack and defense in rotating rounds, is a blast for the new Trials of the Nine. Playing with three friends towards a common goal and having to win 7 games in a row without losing a single match is thrilling. Even players who can’t make it flawless are rewarded for getting to 7 wins in 10 games. Powerful engrams that grant armor and weapons lie atop each spire location at 3, 5, and 7 wins. If you think you have what it takes to beat the best players on the planet, then try your luck in Trials.
- Sense of Exploration
- Story-driven Campaign mode
- Guided Games for solo players
- Subclass changes
- 4v4 PvP across every mode
- Only two playlist options for multiplayer
- Raid is too puzzle focused, too few boss fights
Honey's Final Verdict:
Did you play Destiny 2? What did you think of it compared to the first game? If you have any thoughts on it, let us know in the comments section! Also, Platinum Trophy get!